Game Difficulty
Last updated January 18, 2024
Some abstract games are too easy for repeated plays by adults - e.g. Noughts and Crosses. Others are too hard for a newcomer to play well - e.g. Go. How can we measure the difficulty of a game?
Here is a file with some thoughts: Measuring the Difficulty of Games.pdf.
I also have a partially written article on Skill Levels in Games in the pipeline as well as an attemp to explain some of the ideas in Complexity Theory. Coming soon . . .